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OpenAI发布372项数学证明,含唯一游戏猜想

The Mathocalypse

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AI解决核心数学猜想的里程碑事件,彻底改变了科研范式,值得所有AI从业者关注。

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The Blog of Scott Aaronson

Scott Aaronson 的博客

If you take nothing else from this blog: quantum computers won't

如果你从这篇博客中只记住一件事:量子计算机并不会

solve hard problems instantly by just trying all solutions in parallel.

仅仅通过并行尝试所有解就瞬间解决难题。

« My new course at UT Austin: AI Alignment Theory

« 我在奥斯汀德克萨斯大学的新课程:AI 对齐理论

The Mathocalypse

数学末日

… then they came for Navier–Stokes and I said nothing because I never worked on Navier–Stokes. But when they came for RL vs. L I realized that things are serious

……那么他们来拿纳维-斯托克斯方程时我保持沉默,因为我从未研究过纳维-斯托克斯方程。但当他们来拿强化学习(RL)与语言模型(LLM)之争时,我意识到事情很严重

–friend-of-the-blog Omer Reingold (shared with permission)

——博客好友 Omer Reingold(经许可分享)

Last night my 9-year-old son was taunting my wife, complexity theorist Dana Moshkovitz, as follows: “mommy, I heard you got cooked! I heard that a robot solved the math problem you worked on for your whole career! OOF!”

昨晚,我9岁的儿子取笑我的妻子、复杂性理论家 Dana Moshkovitz,如下:“妈妈,我听说你被炒了!我听说一个机器人解决了你整个职业生涯都在研究的数学问题!哇哦!”

While my son was being a brat, he also wasn’t wrong. Whether you’re thrilled, depressed, angry, or whatever else about it, yesterday was surely one of the biggest days in mathematical history. And yes, among the 372 huge results released yesterday by OpenAI, on the recommendation of its advisory group of Timothy Gowers, Edward Witten, and other distinguished mathematicians, was a proof of Subhash Khot’s Unique Games Conjecture (UGC), a statement that my wife has worked toward proving for the entire time I’ve known her. (The UGC implies that a whole slew of optimization problems really are NP-hard, even if you just want an approximation that’s slightly better than what you get from semidefinite programming relaxation, which is one of our main tools.)

虽然我儿子像个混蛋,但他也没说错。无论你是为此兴奋、沮丧、愤怒还是其他什么,昨天无疑是数学史上最重要的一天之一。是的,在 OpenAI 昨天发布的372项重大成果中(应其顾问团 Timothy Gowers、Edward Witten 及其他杰出数学家的推荐),包括了对 Subhash Khot 唯一游戏猜想(UGC)的证明,这是我妻子在我认识她的整个时间里一直致力于证明的命题。(UGC 意味着一系列优化问题确实是 NP-hard,即使你只想获得比半定规划松弛稍好的近似解,而半定规划松弛是我们的主要工具之一。)

Or at least, we’re pretty sure that it’s a proof! There’s a Lean certificate, as there are for some of the other 372 breakthrough results (not all of them). But it also appears that no human has understood just about any of these proofs yet; the race to do so has just started. If you want an on-the-ground sense of what that race is going to be like, here’s some of what Dana texted me last night:

或者至少,我们相当确定那是一份证明!它有 Lean 证书,就像其他一些突破性成果(并非全部)一样。但似乎目前还没有人理解这些证明中的任何一个;这场竞赛才刚刚开始。如果你想实地感受这场竞赛会是什么样子,以下是 Dana 昨晚发给我的部分内容:

It feels like something written by someone who’s on psychedelics. So much unclear and doesn’t make sense. Lots of name dropping of previous work without discussing why it can be used despite impossibility results

感觉像是某个嗑药的人写的。太多不清楚且不合逻辑的地方。大量引用前人工作,却未讨论为何在不可能性结果存在的情况下仍可使用它们

Basically the paper is so horribly written that it’s impossible to read it without AI help

基本上,论文写得如此糟糕,以至于没有 AI 帮助根本无法阅读

I asked Astra for reasonable completeness and soundness claims of the noise gadget and it gave them by combining claims from all over the paper

我问 Astra 关于噪声小工具的合理完备性和可靠性声明,它通过结合论文各处的声明给出了答案

They also have direct optimal NP hardness of approximation proofs for the main applications of the UGC (Max Cut and all CSP) that bypass the UGC.

他们还直接提供了 UGC 主要应用(最大割问题和所有 CSP)的最优 NP 硬度近似证明,绕过了 UGC。

The UGC proof invents a completely new bizarre code with a noise test. It’s some crazy recursive construction.

UGC 证明发明了一种全新的、带有噪声测试的怪异代码。这是一种疯狂的递归构造。

It’s not the long code, not the short code – some alien craziness

它不是长码,也不是短码——而是一种外星般的疯狂产物

I still think that there maybe is a proof that uses the half space code (which is natural)

我仍然认为可能存在一种使用半空间码(这是很自然的)的证明

The citations are often irrelevant and confusing

引用往往不相关且令人困惑

A possible future is a math world that’s heavenly if you have vision/creative ideas that AI could help check and implement.

一个可能的未来是:如果你拥有 AI 可以帮助检查和实现的愿景或创意,数学世界将变得如天堂般美好。

And of course there’s a lot for us to learn from the aliens

当然,我们还有很多可以向外星人学习的东西

If you’re wondering what emotions Dana is feeling—well, probably all of them! Even while a central career aspiration has fallen to a robot, there are at least two mitigating factors for her. First, she can feel vindicated that the UGC was true after all, something she never doubted even while many of her colleagues did! Second, all of us in math and theoretical computer science and mathematical physics, at least those who cared about solving crisply-stated problems, are now in the same boat.

如果你在想知道 Dana 感受到了什么情绪——嗯,可能是全部!即使她核心的职业抱负已落至机器人之手,对她来说至少有两个缓解因素。首先,她可以感到 vindicated(得到正名),因为 UGC 最终是真的,这一点她从未怀疑过,尽管她的许多同事都怀疑过!其次,在数学、理论计算机科学和数学物理领域的所有人,至少是那些关心清晰表述问题求解的人,现在都处在同一条船上。

Besides the Unique Games Conjecture, here’s a small sampling of the treasures from Aladdin’s cave that I’ll probably be paying the most attention to over the coming weeks:

除了唯一游戏猜想(Unique Games Conjecture),这里是我在未来几周可能会给予最多关注的一些来自阿拉丁洞穴的宝藏的小样本:

  • L=BPL (i.e., probabilistic logspace and deterministic logspace are the same thing), one of the great derandomization conjectures short of P=BPP. Though its truth was never in serious doubt, there was a whole subcommunity focused on proving this.
  • The Fourier Transform and integer multiplication in less than O(n log n) time, breaking a barrier that had stood since the 1960s. The new running time, if you’re curious, is O(n log0.9999999999999 n), give or take some 9’s.
  • Positive solution to the Unitary Synthesis Problem, which Greg Kuperberg and I posed back in 2007. For every n-qubit unitary transformation U, there exists a classical oracle A such that U can be implemented in quantum polynomial time with access to A. This is the opposite of what most of us expected, and could have implications for e.g. the computational problem of decoding Hawking radiation from a black hole and many other problems in quantum complexity theory—if we had an efficient way to construct the oracle A, which this paper doesn’t give. (Added: Here’s a beautiful blog post by friend and colleague Dakshita Khurana about the years she spent working on this problem—unlike me and most others, she believed correctly in a positive answer to it—and her current feelings as she works through the AI’s proof.)
  • Parity is not in QAC0, one of the great questions of quantum complexity theory since 1999 that many of my colleagues had been closing in on.
  • Nearly 4th-power separation between randomized and quantum query complexity for total Boolean functions. A favorite problem of mine since 1998 (!), when we knew only that the optimal separating exponent was between 2 and 6. For the past few years, we knew it was between 3 and 4. So, this finally closes that story.
  • A superquadratic separation between sensitivity and block sensitivity.
  • Area law for 2D gapped Hamiltonians. One of the main open problems in Hamiltonian complexity.
  • Matrix multiplication in O(n9/4) time—a rational exponent for once (!), and via a completely different approach than was used for O(n2.373) and so forth
  • Ω(n3)\Omega(n^3) lower bound on the determinantal complexity of the permanent, improving the previous best bound which was quadratic.
  • A randomized polytime algorithm to approximately count the number of perfect matchings in a general graph, as well as a randomized nearly linear-time algorithm for finding a maximum matching in such a graph
  • Uncomputability of solving polynomial equations over the rational numbers—this was arguably the biggest open problem in computability theory (note that uncomputability of solving Diophantine equations, i.e. polynomial equations over the integers, was proved in the 1970s, giving a negative answer to Hilbert’s 10th Problem)
  • L=BPL(即概率对数空间和确定性对数空间是同一回事),这是仅次于 P=BPP 的伟大去随机化猜想之一。虽然其真理性从未受到严重质疑,但有一个子社区专注于证明这一点。
  • 傅里叶变换以及小于 O(n log n) 时间的整数乘法,打破了自 20 世纪 60 年代以来一直存在的壁垒。如果你好奇新的运行时间是多少,它是 O(n log^{0.9999999999999} n),上下浮动一些 9 的数量。
  • 单元合成问题(Unitary Synthesis Problem)得到了正面解答,该问题由 Greg Kuperberg 和我于 2007 年提出。对于每个 n 量子比特的酉变换 U,都存在一个经典预言机 A,使得 U 可以在访问 A 的情况下以量子多项式时间实现。这与我们大多数人的预期相反,并且可能对例如从黑洞解码霍金辐射的计算问题以及量子复杂性理论中的许多其他问题产生影响——前提是我们有一种高效构建预言机 A 的方法,而本文并未提供这种方法。(补充:这里有一篇由朋友兼同事 Dakshita Khurana 撰写的精彩博客文章,讲述了她在解决此问题上花费的岁月——与我和大多数人不同,她正确地相信了肯定的答案——以及她在处理 AI 证明时的当前感受。)
  • 奇偶性不在 QAC0 中,这是自 1999 年以来量子复杂性理论中的一个重大难题,我的许多同事一直在逼近这一问题的解答。
  • 对于全布尔函数,随机查询复杂度与量子查询复杂度之间存在近四次方的分离。这是我自 1998 年以来的一个偏爱问题(!),当时我们只知道最优分离指数介于 2 和 6 之间。在过去的几年里,我们知道它介于 3 和 4 之间。因此,这最终结束了这一故事。
  • 灵敏度与块灵敏度之间存在超二次方分离。
  • 二维带隙哈密顿量的面积定律。这是哈密顿量复杂性中的一个主要开放问题。
  • 矩阵乘法在 O(n^(9/4)) 时间内完成——首次出现有理指数(!),并且采用的方法与用于 O(n^2.373) 等方法完全不同。
  • 行列式复杂度下界为 Ω(n^3),改进了之前最好的二次方界限。
  • 一种随机多项式时间算法,用于近似计算一般图中完美匹配的数量;以及一种用于在该类图中寻找最大匹配的随机近线性时间算法。
  • 在有理数域上求解多项式方程的不可计算性——这可以说是可计算性理论中最大的开放问题之一(注意,求解丢番图方程,即整数上的多项式方程的不可计算性已在 20 世纪 70 年代得到证明,从而对希尔伯特第十问题给出了否定回答)。

Any of the above, alone, could easily have been “result of the year” in some area (and in some cases, like Unique Games and L=BPL, in all of CS theory). And there’s a lot that I’ve left out—feel free to share in the comments whatever is making your eyes bug out! There are equally astounding wonders in number theory, combinatorics, algebraic geometry, analysis, and pretty much every other area of math, most of which I’ll never understand, although I’ll note that it includes partial progress toward the Riemann hypothesis and the Hodge Conjecture and the Birch-Swinnerton-Dyer Conjecture (i.e., the majority of the remaining Millennium Problems).

上述任何一项单独来看,都足以成为某个领域的“年度成果”(在某些情况下,如唯一游戏问题和 L=BPL,则是整个计算机科学理论的年度成果)。我还有很多遗漏之处——欢迎在评论中分享任何让你惊叹不已的内容!数论、组合学、代数几何、分析以及几乎所有其他数学领域同样存在令人惊叹的奇迹,其中大部分我永远无法理解,但我注意到其中包括黎曼猜想、霍奇猜想和 Birch-Swinnerton-Dyer 猜想的部分进展(即千禧年大奖难题中剩余的大部分问题)。

We can take solace in what’s missing from the list. P≠NP isn’t there, nor even P=BPP or NEXP⊄P/poly, and surely not for lack of trying. Apparently the greatest open problems of theoretical computer science are indeed pretty hard!

我们可以从列表中的缺失项中找到慰藉。P≠NP 不在其中,甚至 P=BPP 或 NEXP⊄P/poly 也不在其中,这绝不是因为缺乏尝试。显然,理论计算机科学中最大的开放问题确实非常困难!

Oh, lest I forget: one day before the OpenAI dump, meaning Monday evening, Virginia Williams and Josh Alman posted an arXiv preprint that solves the 3SUM problem in O(n1.9992) time, and the All-Pairs Shortest Paths problem in O(n2.9995) time, refuting half-century-old conjectures that the correct answers were n2-o(1) and n3-o(1) respectively. In this case, it wasn’t an OpenAI model that supplied the crucial idea; it was an Anthropic one! But Anthropic then took a different approach from OpenAI: rather than post the undigested solutions to the world, it gave Virginia and Josh the opportunity to write and announce a digested version in exchange for compensation.

哦,免得我忘了:在 OpenAI 发布成果的前一天,也就是周一晚上,Virginia Williams 和 Josh Alman 在 arXiv 上发布了一篇预印本,该论文在 O(n^1.9992) 时间内解决了 3SUM 问题,并在 O(n^2.9995) 时间内解决了一切点对最短路径(All-Pairs Shortest Paths)问题,从而推翻了存在半个世纪之久的猜想——此前人们认为这两个问题的正确复杂度下界分别为 n^{2-o(1)} 和 n^{3-o(1)}。在这种情况下,提供关键想法的并非 OpenAI 的模型,而是 Anthropic 的模型!但随后 Anthropic 采取了一条与 OpenAI 不同的路径:它没有将未经消化的解决方案直接公之于众,而是给予 Virginia 和 Josh 机会,让他们撰写并发布经过梳理的版本,以此换取报酬。

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