Good Start Labs:用游戏训练AI,技能能否迁移到真实工作?
Can Skills Learned in Games Transfer to Real-World Work?
Good Start Labs展示了游戏环境作为RL训练场的独特价值,特别是1830实验中Agent设计与技能迁移的实证结果,为模型训练提供了新的工程视角。
“Games have always been these underrated educational tools. They’re super approachable. They’re very human.”
“游戏一直被视为被低估的教育工具。它们非常易于上手,也极具人性化。”
Those are the words of Alex Duffy, co-founder and CEO of Good Start Labs, who spoke to Latent Space about why his company is turning games into training material for AI models. The company was spun out of AI media and tools company Every last October, with $3.6 million in funding from General Catalyst, Inovia, Every, and angel investors.
这是 Good Start Labs 联合创始人兼首席执行官 Alex Duffy 的话。他向 Latent Space 阐述了其公司为何将游戏转化为 AI 模型的训练材料。该公司于去年十月从 AI 媒体和工具公司 Every 分拆出来,获得了 General Catalyst、Inovia、Every 以及天使投资者的 360 万美元融资。
The idea came from a 2025 Twitch stream of frontier models playing the game Diplomacy, which Duffy said normally takes “days or weeks to play.” This was when he worked at Every as its head of AI training.
这一想法源于 2025 年 Twitch 上一场前沿模型玩《外交》(Diplomacy)游戏的直播,Duffy 表示该游戏通常需要“数天或数周才能完成”。当时他在 Every 担任 AI 培训主管。
2025 Twitch stream showing a Diplomacy betrayal by OpenAI’s o3 model.
2025 年 Twitch 直播画面显示 OpenAI 的 o3 模型在《外交》游戏中背信弃义。
(For more on Diplomacy and LLMs, see our interview last year with Noam Brown, soon after he won the 2025 World Diplomacy Championship!)
(更多关于《外交》与大语言模型的内容,请参阅我们去年对 Noam Brown 的采访,当时他刚刚赢得 2025 年世界《外交》锦标赛冠军!)
Watching the AI agents battle it out in Diplomacy showed Alex Duffy how each frontier model acts differently when faced with gaming scenarios. In particular, he noticed the OpenAI model (o3) winning all the games by planning a future betrayal, whereas the Claude model (Opus 4) refused to lie and thus “got destroyed.”
观看 AI 代理在《外交》中激烈角逐让 Alex Duffy 看到,每个前沿模型在面对游戏场景时表现各异。特别是,他注意到 OpenAI 模型(o3)通过策划未来的背叛赢得了所有比赛,而 Claude 模型(Opus 4)拒绝撒谎,因此“惨遭淘汰”。
From this, Duffy concluded that training AI models on games like Diplomacy could teach them skills like strategic thinking. Especially because those kinds of games have outcomes that can be verified. In a later article published on Every, Duffy wrote that “fine-tuning a model on the strategy game Diplomacy improved its performance on customer support and industrial operations benchmarks.”
由此,Duffy 得出结论:用《外交》等游戏训练 AI 模型可以教会它们战略思维等技能。尤其是因为这类游戏的结局是可以验证的。在随后发表于 Every 的一篇文章中,Duffy 写道:“在策略游戏《外交》上对模型进行微调,提升了其在客户支持和工业运营基准测试中的表现。”
Grok 4 Fast is the least likely to betray you in Diplomacy, according to these September 2026 rankings by Good Start Labs.
根据 Good Start Labs 2026 年 9 月的排名,Grok 4 Fast 是在《外交》中最不可能背叛你的模型。
On the other hand, don’t trust Gemini 2.5 Pro in Diplomacy!
另一方面,不要相信 Gemini 2.5 Pro 在《外交》游戏中的表现!
Duffy and his co-founder Tyler Marques launched Good Start Labs with the intention of exploring other games that could teach useful skills to AI models.
Duffy 与其联合创始人 Tyler Marques 创立了 Good Start Labs,旨在探索其他能够向 AI 模型传授实用技能的游戏。
“It became really clear that reinforcement learning environments were one of the most reliable ways to teach models anything you could verify,” he said.
“很明显,强化学习环境是教授任何可验证内容的最可靠方式之一,”他说。
The bigger idea is that the way a game is presented to an AI can determine which skills it learns, and whether those skills carry into work outside the game. And the best evidence for that so far comes from a nineteenth-century railroad game.
更大的理念是,游戏呈现给 AI 的方式决定了它所学到的技能,以及这些技能是否能迁移到游戏之外的工作中。迄今为止,支持这一观点的最佳证据来自一款十九世纪的铁路游戏。
When game training transfers to financial research
当游戏训练成果转移到金融研究领域
Good Start Labs recently trained a 30B model inside the game 1830: The Game of Railroads and Robber Barons, described on Wikipedia as “a strategy game where the only element of luck involved is in determining the initial play order.”
Good Start Labs 最近在游戏《1830:铁路与强盗男爵的游戏》中训练了一个 30B 模型,维基百科将其描述为“一款策略游戏,其中唯一的运气元素在于确定初始游玩顺序。”
They then tested the same model on financial research tasks. The experiment was designed to test whether habits learned in a game could transfer outside the game.
随后,他们在金融研究任务上测试了同一模型。该实验旨在检验在游戏中养成的习惯能否迁移到游戏之外。
“That game has a stock market mechanic within it,” Duffy explained. “You’re bidding on stock of these railroad companies to try and create this logistics network. And we’ve set up tasks where models are going through a database to find information about how the game’s been played, putting it into an Excel file, reasoning over it, creating some functions within it, and then calculating its answer in that way. And so it mirrors what you would typically do in a finance workflow, but you’re doing it in this game.”
“这款游戏内部包含股票市场机制,”Duffy 解释道。“你正在竞标这些铁路公司的股票,试图构建这个物流网络。我们设置了这样的任务:让模型通过数据库查找关于游戏玩法的信息,将其放入 Excel 文件中,对其进行推理,在其中创建一些函数,然后以这种方式计算答案。因此,它镜像了你在典型金融工作流程中通常会做的事情,但你是在这款游戏中完成这些操作。”
The published results compare single-turn question answering — where the model is presented with a game state and asked to make the next move — with a “multi-turn terminal agent that uses tools to explore its environment, plan a strategy, and adapt in real time.”
公布的比较结果将单轮问答——即向模型展示游戏状态并要求其做出下一步行动——与一个“使用工具探索环境、规划策略并实时适应的多轮终端代理”进行了对比。
Both training designs improved their respective in-game objectives, but only the terminal-agent design improved performance on the Finance-Agent benchmark.
两种训练设计都改善了各自的游戏内目标,但只有终端代理设计提升了在 Finance-Agent 基准测试上的表现。
Designing a learning environment to teach capabilities
设计用于教授能力的学习环境
The 1830 result showed that the training design is key. But more generally, Duffy said Good Start Labs can also add an expert model that provides denser, stepwise rewards.
1830 的结果表明训练设计至关重要。但更广泛地说,Duffy 表示 Good Start Labs 还可以添加一个提供密集、逐步奖励的专家模型。
The harness also allows an environment to approach the same game in different ways.
该框架(harness)还允许环境以不同方式处理同一款游戏。
“How you design that [the harness] totally changes what the model can learn,” Duffy said. “You can imagine a model that is looking at pictures is going to learn different things than one that’s reading through natural text [or] one that has everything framed as Python.”
“你如何设计这个[框架]会彻底改变模型能学到的内容,”Duffy 说。“你可以想象,一个看图片的模型所学到的东西,会与一个阅读自然文本的模型[或]一个将所有内容框架化为 Python 的模型截然不同。”
Duffy described the overall goal of Good Start Labs as figuring out “how do you design a learning environment to teach specific capabilities?”
Duffy 将 Good Start Labs 的总体目标描述为弄清楚“如何设计一个学习环境来教授特定能力?”
That question is explored in COS-PLAY: Co-Evolving LLM Decision and Skill Bank Agents for Long-Horizon Tasks, a paper co-authored by Duffy and Marques with researchers from several universities.
这一问题在 COS-PLAY: Co-Evolving LLM Decision and Skill Bank Agents for Long-Horizon Tasks 一文中得到了探讨,这是一篇由 Duffy 和 Marques 与来自多所大学的研究人员共同撰写的论文。
In the paper, the system gives a decision agent access to what the authors call “a learnable skill bank to guide action taking.” A separate skill-bank agent studies the trajectory and makes changes to the skill bank, which is then looped back for the next run.
在论文中,该系统赋予决策智能体访问作者所称的“可学习技能库”的权限,以指导行动。一个独立的技能库智能体会研究轨迹并对技能库进行修改,随后将其循环用于下一次运行。
What about the latest frontier models?
那么最新的前沿模型呢?
I asked whether Good Start Labs has compared newer models, such as Claude Fable 5.1 and GPT-6 Astra, in the same game environments? And by extension, do increasingly capable base models make the harness and training environment less important?
我询问 Good Start Labs 是否在同一游戏环境中比较了较新的模型,例如 Claude Fable 5.1 和 GPT-6 Astra?进而而言,越来越强大的基础模型是否使得测试框架和训练环境变得不那么重要?
“We compare every new model,” Duffy replied, adding that the newer, more capable models tend to be better at the games. However, similar to what the original Twitch streams showed with the 2025 models, the new models “diverge on the personality axes: betrayal, collaboration, theory of mind, etc.”
“我们会比较每一个新模型,”Duffy 回复道,并补充说,更新、更强大的模型往往在游戏表现上更好。然而,与原始 Twitch 直播中展示的 2025 年模型类似,新模型在“人格维度(如背叛、合作、心智理论等)上会出现分歧。”
As for harnesses, he said that “a more capable model needs less handholding to finish the same task, certainly.”
至于测试框架(harnesses),他表示,“当然,能力更强的模型在完成相同任务时确实需要更少的人工引导。”
But for what Good Start Labs is doing — treating “the environment as curriculum” — the harness “matters more, not less.”
但对于 Good Start Labs 所做的——将‘环境视为课程’——测试框架“显得更为重要,而非更不重要”。
“GPT-6 Astra reports doing less chain-of-thought and jumps to answers,” Duffy said. “If you want a model to work a certain way while solving a problem, the harness is what forces it. Astra can probably do the math in its head, but you’d rather it use code so you can trust the result.”
“GPT-6 Astra 报告称其进行的思维链推理更少,并直接跳到答案,”Duffy 说。“如果你希望模型在解决问题时以特定方式运作,测试框架就是强制它这样做的手段。Astra 可能能在脑海中完成数学计算,但你更希望它使用代码,以便你能信任结果。”
What is Good Start Labs selling?
Good Start Labs 在销售什么?
In a recent blog post, the company described its work on “improvement loops,” which include training systems, harnesses, and observability. But how does that translate into products that Good Start Labs offers other companies?
在最近的一篇博客文章中,该公司描述了其在“改进循环”方面的工作,其中包括训练系统、测试框架和可观测性。但这如何转化为 Good Start Labs 向其他公司提供的产品呢?
“The main thing that we sell in terms of AI improvement is data and learning environments,” Duffy replied. Its main customers are frontier labs — for which they provide reinforcement learning data to help further train their models.
“就 AI 改进而言,我们主要销售的是数据和学习环境,”Duffy 回复道。其主要客户是前沿实验室——为他们提供强化学习数据,以帮助进一步训练其模型。
He describes the data part of its offering as one of two things. The first is “trajectories of agents playing games” — what an agent observed, what it decided, which actions it took and what happened afterward.
他将所提供产品中的数据部分描述为两种类型之一。第一种是“智能体玩游戏的轨迹”——即智能体观察到了什么、做出了什么决定、采取了哪些行动以及之后发生了什么。
The second is custom data for specific game publishers, where “agents are live in their games.” The agents can play inside those games, generating interactions that may be useful for training and evaluation. Duffy said any data sold to model developers is anonymized and stripped of personally identifiable information.
第二种是为特定游戏发行商定制的数据,其中“智能体在其游戏中实时运行”。这些智能体可以在这些游戏中进行游玩,生成可能对训练和评估有用的交互数据。Duffy 表示,出售给模型开发者的任何数据都会经过匿名化处理,并去除个人身份信息。
The learning environments that Good Start Labs sells are “full games where models can play end to end,” he noted. It isn’t about winning the games, though. It’s more about teaching AI models to solve problems.
Good Start Labs 出售的学习环境是‘模型可以端到端运行的完整游戏’,他指出。但这并不是关于赢得游戏,而是更多地教 AI 模型解决问题。
“We’ll also make a lot of tasks where the models are using the game engine as the verifiable source of rewards, but are solving problems in a way that you might not expect.”
“我们还将创建大量任务,其中模型将游戏引擎作为可验证的奖励来源,但解决问题的方式可能出乎你的意料。”
So can game skills be transferred to real-world work?
那么,游戏技能能否转移到现实世界的工作中呢?
Alongside its custom work for clients, Good Start Labs is also training a general model from the expert models it has built for specific games. The idea, said Duffy, is to unify those expert models “into this general game intelligence that could be applicable everywhere.”
在为客户端提供定制工作的同时,Good Start Labs 还在利用其为特定游戏构建的专家模型训练一个通用模型。Duffy 表示,这一想法是将这些专家模型统一为‘一种适用于任何地方的通用游戏智能’。
更进一步:量化金融体系
看懂新闻只是起点——沿量化金融路径,把它变成能交付的工程能力