懒人法:用最少精力做出月入1万美元的iOS应用
The Lazy Method: How I Build $10K/Month Apps
How long does it take to build a successful business? You might think 80-hour weeks, posting content every day, and grinding for years, but what if I told you there was a different way?
建立一个成功的企业需要多长时间?你可能认为是每周工作80小时、每天发布内容、辛苦多年,但如果我告诉你还有另一种方式呢?
I've built two iOS apps that make me over 10k a month. My goal is to maximize the amount of money I can make while minimizing the amount of effort required.
我开发了两款iOS应用,每月能赚超过1万美元。我的目标是最大化收入,同时最小化所需付出的努力。
This is Will, and he takes a different approach to building. He calls it the lazy method, and with it, he's built two apps that make over $10,000 a month that don't require a whole lot of his time.
这是Will,他采用了一种不同的构建方式。他称之为“懒人方法”,凭借这种方法,他开发了两款应用,每月收入超过1万美元,而且不需要投入大量时间。
Lazy maxing to me is just finding the easiest possible way to get what I want done, right?
对我来说,懒人最大化就是找到最简单的方法来完成我想做的事情,对吧?
I wanted to know how he actually does this, so I asked him to come onto the channel to break everything down. And in this episode, we're going to dive into the two apps that he's built, why he only needs to spend a few hours a week on them, and his advice on how to pick the right ideas like these so that you can live the life that you want. This one is going to be fun. Let's dive in. I'm Pat Walls, and this is Starter Story.
我想知道他到底是怎么做到的,所以我请他来到频道,把所有细节都拆解开来。在本期节目中,我们将深入探讨他开发的两款应用,为什么他每周只需花几个小时在它们上面,以及他关于如何挑选像这样的正确创意的建议,这样你就能过上你想要的生活。这期节目会很有趣。让我们开始吧。我是Pat Walls,这里是Starter Story。
All right, Will, welcome to the channel. Tell me about who you are, what you built, and what's your story.
好的,Will,欢迎来到频道。告诉我你是谁,你构建了什么,以及你的故事是什么。
Hey, my name is Will. I've built two iOS apps that make me over 10k a month. My goal is to maximize the amount of money I can make while minimizing the amount of effort required. So, it allows me to like enjoy the time that I have to play Roblox and go to the gym and meet friends and stuff.
嘿,我叫Will。我开发了两款iOS应用,每月能赚超过1万美元。我的目标是最大化收入,同时最小化所需付出的努力。所以,这让我有时间享受玩Roblox、去健身房、见朋友等等。
I'm pumped to have you on here. I'm excited to hear how you build apps the lazy way. But before we do, what apps do you have and would you be able to pull up your revenue dashboards?
我很高兴你能来。我很期待听到你如何用懒人方式构建应用。但在此之前,你有哪些应用?你能调出你的收入仪表盘吗?
Yeah, absolutely. So, my first app is Overlow. It's a pretty simple fitness app. You just log your reps and stuff, and it's kind of targeted towards building muscle. But you have this main feature where you scan your body and you get a result. My second app is a looks maxing app, which is a very similar concept. You scan your face, get results, and you get told how to improve your facial appearance. Glowly's doing around 10k, and then Overlow is doing like $800 a month passive.
当然可以。我的第一款应用是Overlow。这是一款非常简单的健身应用。你只需记录你的重复次数等,它主要针对增肌。但有一个主要功能,你可以扫描你的身体并获得结果。我的第二款应用是一款颜值提升应用,概念非常相似。你扫描你的脸,获得结果,然后被告知如何改善你的面部外观。Glowly每月大约赚1万,而Overlow每月被动收入约800美元。
Okay.
好的。
These apps are super cool. Let's talk about your background. How did you get to this point where you have two apps making you over $10,000 a month the lazy way?
这些应用非常酷。让我们谈谈你的背景。你是怎么走到这一步的,拥有两款应用,用懒人方式每月赚超过1万美元?
Yeah, so when I was 16, I was trying out all sorts like drop shipping,
是的,当我16岁时,我尝试了各种东西,比如代发货,
[music]
[音乐]
selling likes and followers. Then I eventually after uni moved on to crypto startups or a crypto project specifically in NFTs. Thankfully, I found freelance web design which allowed me to sell my skills to people to make money. My freelance skill is really what accelerated me being able to invest in startups like quite rapidly and testing new ones and eventually find something that worked.
出售点赞和粉丝。后来大学毕业后,我转向了加密货币初创公司,或者具体说是NFT领域的加密项目。幸运的是,我找到了自由网页设计的工作,这让我能够将自己的技能卖给人们来赚钱。我的自由职业技能确实加速了我能够快速投资初创公司、测试新项目,并最终找到有效的方法。
Okay, cool. What I'm excited to talk about is how to build businesses in 2026 the lazy way. I talked to a lot of founders who spend 12-hour days building their businesses, maximizing their time. Sounds like you did things a little bit differently. Before we get deep into it and your approach to building businesses, what is your lazy strategy? How have you been able to build these businesses to over $10,000 a month the lazy way?
好的,酷。我兴奋的是讨论如何在2026年以懒惰的方式建立企业。我和很多创始人交谈过,他们每天花12小时建立自己的企业,最大化利用时间。听起来你做事情的方式有点不同。在我们深入探讨你的企业建设方法之前,你的懒惰策略是什么?你是如何以懒惰的方式将这些企业做到每月超过1万美元的?
Lazy maxing to me is just finding the easiest possible way
对我来说,懒惰最大化就是找到最简单的方法
[music]
[音乐]
to get what I want done, right? That's why I'm so attracted to paid ads cuz I did try UGC, [music] influencers, and it involved a lot of like getting my hands dirty and managing them, managing payments and [music] whatnot. And it was very hard to sort of see the attribution of when the content was actually bringing in subscriptions. That's why I'm so attracted to paid ads. [music] The thing I like about ads is that I can just make a few winning ads, throw them out, and basically live on them for the next four or five months.
来完成我想做的事情,对吧?这就是为什么我如此被付费广告吸引,因为我确实尝试过UGC、网红营销,但那涉及很多亲力亲为的事情,比如管理他们、管理付款等等。而且很难看到内容真正带来订阅的归因。这就是为什么我如此被付费广告吸引。我喜欢广告的一点是,我可以制作几个成功的广告,投放出去,然后基本上靠它们维持接下来的四到五个月。
So,
所以,
I think a lot of people watching this feel the same way. It's like they like to work on a lot of different things. You seem maybe like you get less attached to your apps. You're willing to sell them. Tell me a little bit more about that.
我觉得很多看这个视频的人也有同感。他们喜欢同时做很多不同的事情。你似乎对自己的应用不那么执着。你愿意卖掉它们。请多谈谈这一点。
Yeah, so the goal for me with building apps [music] and getting monthly revenue is to sell them to somebody that can scale it far higher than I can, maybe with a UGC program or something. For me, all I want to do is validate that something works and get it to enough revenue that I can sell it and then continue [music] doing that same process over and over which I think is the most fun part.
是的,所以对我来说,开发应用并获得月收入的目标是将其卖给那些能够比我更好地扩展它的人,也许是通过UGC项目之类的。对我来说,我只想验证某件事是否有效,并让它达到足够的收入,以便我可以出售它,然后继续一遍又一遍地重复这个过程,我认为这是最有趣的部分。
Okay, cool. And that's one thing that I think is cool is you kind of know what you want. Show us an example of how you were able to lazily build and grow your company and hit $10,000 a month.
好的,酷。我觉得很酷的一点是你知道自己想要什么。给我们展示一个例子,说明你是如何懒惰地建立和发展你的公司,并达到每月1万美元的。
Yeah, absolutely. I think the best part about 2026 or you know, AI is that you can just make content for practically free. I can create like 10, 20 different videos and start them into the mixer. And as you can see here like all of these are sort of variants of the same format and they're all getting very good CPAs. This is like a subscription campaign so it's costing me like [music] $16 per subscription. My LTV per paying user is around about 30, 35 dollars so that's a very good CPA.
是的,当然。我认为2026年或AI最好的地方在于,你几乎可以免费制作内容。我可以制作10个、20个不同的视频,然后把它们投入混流器。正如你在这里看到的,所有这些都是同一格式的变体,而且它们都获得了非常好的CPA。这是一个订阅活动,所以每个订阅花费我大约16美元。我的每个付费用户的LTV大约在30到35美元左右,所以这是一个非常好的CPA。
If I get good CPAs, fantastic, I've got a winner and repeat the process cuz that's what ads is really about. It's almost like a lottery.
如果我获得好的CPA,太棒了,我就有了一个赢家,然后重复这个过程,因为这就是广告的真正意义。这几乎就像彩票一样。
Personally, I love Will's approach. It's different but I love it because it's simple, it's straightforward and really anybody could do it. But I know if you're watching this, you might be thinking, I still don't know what to build. Truth is is that there's a ton of ideas on there. You just got to pick something but how do you pick? We've put together a database of over 30 successful app ideas that are making over $10,000 a month right now and inside you will find real revenue, pricing models, [music] starting costs and tons of details based on real founders that we've interviewed on Starter Story and thousands of founders that we have talked to and researched.
就个人而言,我喜欢Will的方法。它不同,但我喜欢它,因为它简单、直接,而且真的任何人都能做到。但我知道如果你在看这个,你可能会想,我仍然不知道要构建什么。事实是,那里有很多想法。你只需要选择一样东西,但你怎么选择呢?我们整理了一个数据库,里面有30多个成功的应用创意,这些应用现在每月收入超过1万美元,在里面你会发现真实的收入、定价模型、启动成本,以及基于我们在Starter Story上采访过的真实创始人和我们交谈并研究过的数千名创始人的大量细节。
If you are ready to find an idea that actually works based on real data, just head to the link in the description [music] and you can grab this database 100% for free and check it out. All right, let's get back to the episode. Okay, cool. I want to go even deeper on this. How would you go about finding a good app idea and then building it the lazy way so that you can either sell it one day or not have to spend 14 hours a day working on it?
如果你准备好根据真实数据找到一个真正有效的想法,只需前往描述中的链接,你就可以100%免费获取这个数据库并查看。好了,让我们回到节目。好的,酷。我想更深入地探讨这个问题。你会如何找到一个好的应用创意,然后以懒惰的方式构建它,这样你将来要么可以卖掉它,要么不必每天花14个小时在上面工作?
The greatest part is that it's super simple, right? You likely already scroll Instagram, already scroll TikTok. That's all data right there screaming at you of the things that people want and are interested in. That goes for both like your app idea and your content. I think that's where my design angle comes in, which is that designers tend to take something that's already working and improve it as opposed to inventing a new idea from scratch.
最棒的是它非常简单,对吧?你可能已经在刷Instagram,已经在刷TikTok。那些都是数据,就在那里向你尖叫,告诉你人们想要和感兴趣的东西。这既适用于你的应用创意,也适用于你的内容。我认为这就是我的设计角度所在,那就是设计师倾向于改进已经有效的东西,而不是从头发明一个新想法。
I think that's a great point is when you look at a lot of the apps and people stuff that people build on Starter Story, it's usually not a brand new invention or workflow. It's usually like a new design take on a popular app. I think that's a great tip. What would be your next step?
我认为这是一个很好的观点,当你看到人们在Starter Story上构建的许多应用和东西时,通常不是全新的发明或工作流程。它通常是对流行应用的新设计诠释。我认为这是一个很好的建议。你的下一步会是什么?
The next step is making sure that you're selling something that people want. I will not work on an app unless it has a clear viral feature that explains itself in essentially one screenshot. [music] And in order to get somebody interested in your app, you have to be selling them a product that gives them a transformation, right?
下一步是确保你在销售人们想要的东西。除非一个应用具有清晰的病毒式传播特性,基本上只需一张截图就能说明白,否则我不会去做。 [音乐] 为了让人对你的应用感兴趣,你必须向他们销售一个能带来转变的产品,对吧?
I agree with that. Let's talk about once you build the app, what what are like the most important things that you think about?
我同意这一点。我们来谈谈一旦你构建了应用,你认为最重要的事情是什么?
There's multiple parts of the funnel. The first being the advert that somebody sees. The second is in-app. Once you've got them in the app, it's your job to try and increase the conversion amount as much as possible by selling them the story during an onboarding process. For my app, I use 12 to 15 steps in the onboarding. By the time they hit the paywall, I can giv
漏斗有多个部分。首先是人们看到的广告。其次是应用内。一旦你让他们进入应用,你的工作就是通过在引导过程中向他们讲述故事,尽可能提高转化量。对于我的应用,我在引导过程中使用了12到15个步骤。当他们到达付费墙时,我可以给
更进一步:量化金融体系
看懂新闻只是起点——沿量化金融路径,把它变成能交付的工程能力